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My possible team
ElMoro
post Jan 16 2008, 03:57 PM
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This is a possible team I may use for diamond:

Charizard @ Salac berry

6 HP / 252 Atk / 250 Spd
- Fire punch
- Belly drum
- Dragon claw
- Substitute
_______________________________________________________________
Weavile @ Expert belt

6 HP / 252 Atk / 252 Spd
- Aerial ace
- Brick break
- Ice punch
- Pursuit
Ice Punch is STAB. Brick Break gets the Steels that are resistant to both Ice and Dark attacks. Pursuit kills the Psychics and Ghosts who think they can escape from Weavile. Aerial ace gets those fighting types weavile is scared to death of.
________________________________________________________________________________

Alakazam @ Choice specs
252 Satk / 252 Spd
- Focus Blast
- Energy Ball
- Psychic
- Shadow Ball

OR

Gengar @ Choice Specs
-252 SPD / 252 SP ATK / 6 HP
-Focus Blast
-Shadow ball
-Psychic
-Thunderbolt
____________________________________________________________________
Blissey @ Leftovers

252 HP / 252 Def / 4 SAtk
- Calm mind
- Ice Beam
- Softboiled
- Aromatherapy
Ice beam scares dragons. softboiled is a standard healing move. Aromatherapy gets rid of annoying status effects.
_________________________________________________________________
Slowbro @ Leftovers
- Calm mind
- Psychic
- Surf
- Slack off
_____________________________________________________________________________
Skarmory @ Leftovers

252 Def / 252 Atk / 4 HP
Drilll peck
Whirlwind
Stealth rock
Roost


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smusher6
post Jan 17 2008, 06:31 PM
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My only question is this: Why exactly did you outfit Skarmory with Spikes, and of all things, Roar?


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Lord Raven
post Jan 17 2008, 08:41 PM
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Take out Aerial Ace for Drill Peck, Steel Wing for Roost or Stealth Rock. Stealth Rock > Spikes if you want to go that way, but Whirlwind > Roar just in case you run into a soundproofer.

Take out Seismic Toss and put in Calm Mind to help with special tanking :S

And try Fire Punch > Flare Blitz on Charizard with Belly Drum and Substitute. Dragon claw stays for coverage. Item: Salac Berry.


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ElMoro
post Jan 18 2008, 09:55 AM
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Ok, thanks I'll try that. happy.gif


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Lester Burnham
post Jan 18 2008, 10:31 AM
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I'm iffy on Pursuit because although Psys and Ghosts will get hit for some nice damage, I feel it's a bit useless overall. You also have no special sweepers. You could do with Alakazam because most of your team has fighter weakness.

Alakazam@Life Orb
[[Timid/Modest]]
Synchronize
252 SPD/252 SP. ATK/6 HP

Psychic
Energy Ball/Shock Wave/Psybeam/Future Sight/Shadow Ball
Thunder Wave
Miracle Eye

Miracle Eye helps against Weavile and TTar so you can attack with Psychic and/or Future Sight/Psybeam. TWave gives a nice boost due to paralyze. EBall is for TTar/Sharpedo.


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ElMoro
post Jan 18 2008, 10:35 AM
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Thanks, I was wondering what pokemon I should use as my special sweeper.


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Lord Raven
post Jan 18 2008, 11:21 AM
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QUOTE
I'm iffy on Pursuit because although Psys and Ghosts will get hit for some nice damage, I feel it's a bit useless overall. You also have no special sweepers. You could do with Alakazam because most of your team has fighter weakness.
No, keep Pursuit because it strikes things that'll most likely switch out on it. Which is basically, Psych and Ghosts... namely Azelf. It's also meant to be a revenge killer, seeing as it's fast and not that strong so things are more than likely going to switch out on it.
Btw, Revenge Killer = comes in after a Pokemon dies and takes off the remaining HP.


I'd recommend losing a move for Aerial Ace on second though (Night Slash maybe?) seeing as it covers Infernape and other frail fighters quite well.


As for Alakazam

Alakazam@Choice Specs
Timid nature, 252 Satk/252 Spd
- Focus Blast
- Energy Ball
- Psychic
- Shadow Ball

should fit your needs


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EvilPenguin
post Jan 18 2008, 12:26 PM
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You need a Water type as well, so I suggest for your Physical Wall;

Slowbro @ Leftovers
Own Tempo
Bold - 252 Defence, ~212 HP, ~44 SpAttack
- Psychic
- Surf
- Slack Off
- Thunder Wave

A nice physical wall that can be used as a Special Sweeper if necessary. Basic idea is to Paralyse with T-wave, then hit with STABed Surf or Psychic. Slack Off provides a quick healing move.

As far as EVs go, Max Defence and Bold is a must. For HP, you want max-payoff from Leftovers, I believe the number to shoot for is 384, so use EVs accordingly. Whatever is left goes to SpAttack.


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ElMoro
post Jan 18 2008, 12:33 PM
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Thanks guys this has really helped a lot.


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Lord Raven
post Jan 19 2008, 01:32 PM
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Calm Mind > TWave imo

Need IVs for EVs, but 252 HP is more of a must than 252 Defense.


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ElMoro
post Jan 19 2008, 02:45 PM
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So I make defence 212 and HP 252 or both 252 and lower SAtk.


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Lord Raven
post Jan 19 2008, 08:28 PM
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I need your IVs before I can produce an accurate EV spread. HP 252 is a must, though.


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Sceptile100
post Jan 20 2008, 12:43 AM
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If you want a water type go with Swampert, it has earhquake to deal with normal types, and as long as it has good speed EV's and IV's you can handle a grass type with a quick ice beam (for a last resort).


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Lord Raven
post Jan 20 2008, 03:47 AM
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what what what

earthquake dealing with normal types how...?
and swampert is NOT surviving a grass attack without COMPLETELY raping his EVs


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ElMoro
post Jan 20 2008, 12:50 PM
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QUOTE(Ikey @ Jan 20 2008, 01:28 AM) *
I need your IVs before I can produce an accurate EV spread. HP 252 is a must, though.


I havn't got the pokemon yet I'm planning how to train them first.


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Lord Raven
post Jan 20 2008, 01:18 PM
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Then get the Pokemon in your possession before I can give out EVs for your IVs. It's honestly the most efficient way to get an EV spread for a tank.


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Kookie Monster
post Jan 21 2008, 12:19 PM
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QUOTE(ruhi18 @ Jan 16 2008, 03:57 PM) *
This is a possible team I may use for diamond:

Charizard @ Leftovers Choice Band/Life Orb

Adamant/Joly
6 HP / 252 Atk / 250 Spd 252 spd
- Flare blitz/Fire Fang
- Earthquake
- Dragon claw
- Return /Rock Slide
Earthquake gets any electric types and fellow fire types. Flare blitz is STAB. Leftovers is to get rid of some of the recoil taken by flare blitz. Dragon claw is for dragons. Return is good with max happiness.

Weavile @ Expert belt/Life Orb

Adamant/Jolly
6 HP / 252 Atk / 252 Spd
- Night slash
- Brick break
-Ice punch
- Pursuit
Ice Punch and Night Slash are STAB. Brick Break gets the Steels that are resistant to both Ice and Dark attacks. Pursuit kills the Psychics and Ghosts who think they can escape from Weavile.

Special sweeperGengar @ Choice Scarf/Specs
Suggestions please!
252 SPD 252 SP ATK 6 HP
Modest/Timid
Shadow Ball
Focus Blast
Psychic
T-Bolt


Blissey @ Leftovers

252 HP / 252 Def / 4 SAtk
Bold
- Seismic Toss
- Ice Beam
- Softboiled
- Aromatherapy
Seismic toss is there becuase blissey doesn't have the attack stat to use anything else. Ice beam scares dragons. softboiled is a standard healing move. Aromatherapy gets rid of annoying status effects.


Physical wall @ something
Suggestions please!

Skarmory @ Sugestion for a good item please! Leftovers

252 Def / 252 Atk / 4 HP Are you looking for a physical sweeper? Skarm is designed to be a physical wall, so here's a Skarm wall set,
Skarmory@Leftovers
252 HP / 96 Atk / 156 Def / 4 Spe
Impish
Brave Bird/Drill Peck
SR/Spikes
Roost
Roar/Whirlwind
If you want a physical sweeper, give me a shout


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The Scizor CCM
post Jan 21 2008, 02:51 PM
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I don't agree with charizard... Charizard hasn't got more attack than special attack. Make a modest Charizard, there you've got the special sweeper, with Xpert bell, Flamethrower, "onda certera" in Spanish (don't know the English name, sorry tongue.gif).

And in place of ur Charizard, put a gyarados or Feraligatr. I prefer Gyarados, an Adamant Gyarados:

252 ev's attack; 150: Speed; the rest u can put it in the defenses or HP.
Moves: Eartquake (electrical), Ice Fang (flying dragons), Waterfall (STAB and flinching) and Dragon Dance (+ Speed, + Attack will make u have the first turn, a stronger attack, and waterfall may kill or make your foe flinch xD)
I would give him or focus sash or King's Rock. Here u choose.

About Blissey, I think Seismic Toss is Okay... I'd put Thunder wave, Seismic Toss, Softboiled, Counter. and I'd give it a Focus Sash. Fight move vs Blissey + Focus sash + counter... u know... And, about nature and Ev's... I suppose I'd give Blissey 252 in HP and I'd do it with a nature that pulls up its defense, so I'd give Blissey 200 ev's in defense and 52 in sp.defense. Well, I have never had a Blissey but I suppose this could be right.

And ur Skarmory: I suppose I would put to a skarmory, although I don't like them, this moves: Spikes, Roost, Drill peck and Roar. and EV's... Defense: 252; sp. defense: 150 (electrical...); the rest: attack.

About weavile... I've got a weavile, and it has won some battles, just him, alone:
Nature: Adamant; EV's 252 in attack and speed.
Item: Focus Sash.
Moves: Night slash, Ice punch, Ice shard (for faster pokemon than weavile. Usually a faster pokemon than weavile shoul have a low defense...) and Brick Break.

If u don't like what I told u before (Charizard as a Special Sweeper) u can put Gengar, Alakazam or Porygon-z
I prefer Gengar:

Gengar:
Modest or timid.
Ev's: 252 in Sp.atack and speed.
moves: destiny bond (+Focus Sash+great speed), Shadow ball, Thunder, Hipnosis.

U can make a fast Gengar, because having the first turn is always good, and if u are gonna do a destiny bonder gengar, it would be more useful a high speed than a high sp.attack. If u think is better a high sp.attack, I would use destiny bond but for a very clear case. I mean, if u see your foe is gonna kill ur gengar, do destiny bond. I say this because if u raise Gengar's special attack, it would be better giving him a life orb.

This are my suggestions. Sorry for my bad english, since I'm Spanish...


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ElMoro
post Jan 21 2008, 03:22 PM
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QUOTE(TyraniBoah @ Jan 21 2008, 05:19 PM) *
QUOTE(ruhi18 @ Jan 16 2008, 03:57 PM) *
This is a possible team I may use for diamond:

Charizard @ Leftovers Choice Band/Life Orb

Adamant/Joly
6 HP / 252 Atk / 250 Spd 252 spd
- Flare blitz/Fire Fang
- Earthquake
- Dragon claw
- Return /Rock Slide
Earthquake gets any electric types and fellow fire types. Flare blitz is STAB. Leftovers is to get rid of some of the recoil taken by flare blitz. Dragon claw is for dragons. Return is good with max happiness.

Weavile @ Expert belt/Life Orb

Adamant/Jolly
6 HP / 252 Atk / 252 Spd
- Night slash
- Brick break
-Ice punch
- Pursuit
Ice Punch and Night Slash are STAB. Brick Break gets the Steels that are resistant to both Ice and Dark attacks. Pursuit kills the Psychics and Ghosts who think they can escape from Weavile.

Special sweeperGengar @ Choice Scarf/Specs
Suggestions please!
252 SPD 252 SP ATK 6 HP
Modest/Timid
Shadow Ball
Focus Blast
Psychic
T-Bolt


Blissey @ Leftovers

252 HP / 252 Def / 4 SAtk
Bold
- Seismic Toss
- Ice Beam
- Softboiled
- Aromatherapy
Seismic toss is there becuase blissey doesn't have the attack stat to use anything else. Ice beam scares dragons. softboiled is a standard healing move. Aromatherapy gets rid of annoying status effects.


Physical wall @ something
Suggestions please!

Skarmory @ Sugestion for a good item please! Leftovers

252 Def / 252 Atk / 4 HP Are you looking for a physical sweeper? Skarm is designed to be a physical wall, so here's a Skarm wall set,
Skarmory@Leftovers
252 HP / 96 Atk / 156 Def / 4 Spe
Impish
Brave Bird/Drill Peck
SR/Spikes
Roost
Roar/Whirlwind
If you want a physical sweeper, give me a shout



Sorry my first post is the team I used before I got the advice from other people so I've changed it. But I quite like that gengar I may use that instead of alakazam.


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